Religious gamification: the impact of modern technologies on faith practices

Authors

DOI:

https://doi.org/10.26577//EJRS20254446
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Abstract

This article explores the phenomenon of religious gamification as an emerging form of spiritual engagement influenced by modern digital technologies. The study investigates how game-based elements such as points, levels, achievements, streaks, challenges, and activity trackers are integrated into mobile applications, VR/AR environments, and social media platforms to enhance and maintain religious practices. Drawing on examples from Christianity, Islam, Judaism, and contemporary spiritual movements, the author demonstrates how gamified systems encourage user participation, especially among youth who are immersed in digital culture. Empirical data, user behavior insights, and app usage statistics are presented to illustrate the popularity and impact of gamified faith practices. The paper also critically addresses potential concerns such as spiritual superficiality, commodification of faith, and dependency on external motivators. Employing an interdisciplinary framework that combines digital sociology, religious studies, and media theory, the article argues that religious gamification is not a passing trend but a formative influence on modern religiosity, requiring careful theological and ethical reflection.

Keywords: gamification, digital religiosity, mobile applications, virtual reality, religious practices, youth, social media, Islam, Christianity, Judaism.

 

Author Biographies

А. Alimkhanova, Al-Farabi Kazakh National University, Almaty, Kazakhstan

Assel A. Alimkhanova (corresponding author) – PhD Student of the Department of Religious Studies and Cultural Studies of the Faculty of Philosophy and Political Sciences, Al-Farabi Kazakh National University, Almaty, Kazakhstan, e-mail: asele4ekk@gmail.com

О. Kenzheev, Al-Farabi Kazakh National University, Almaty, Kazakhstan

Omarkozha Kenzheev – Master’s Student of the Department of Religious Studies and Cultural Studies of the Faculty of Philosophy and Political Sciences, Al-Farabi Kazakh National University, Almaty, Kazakhstan, e-mail: kenzheomar26@gmail.com

Zh. Baigaraev, Al-Farabi Kazakh National University, Almaty, Kazakhstan

Jasulan Baigaraev – PhD Student of the Department of Religious Studies and Cultural Studies of the Faculty of Philosophy and Political Sciences, Al-Farabi Kazakh National University, Almaty, Kazakhstan, e-mail: asele4ekk@gmail.com

К. Bingaman, Fordham University, New York, USA

Kirk Bingaman – Professor of Fordham University, New York, USA, e-mail: bingaman@forham.edu

How to Cite

Alimkhanova А., Kenzheev О., Baigaraev Ж., & Bingaman К. (2025). Religious gamification: the impact of modern technologies on faith practices. Eurasian Journal of Religious Studies, 44(4). https://doi.org/10.26577//EJRS20254446